Sam is trying to break into the game industry now. He is looking for jobs as an entry level gameplay programmer. If you’re interested in Sam’s passion, skills and previous work. Please contact him at email@example.com.
Sam was born and raised in the Chinese city of Hangzhou, a beautiful city close to Shanghai. After having taken two game design courses at Columbia University where he created Catacomb and Samsara, Sam decided to dedicate his life to the video game industry. One of Sam’s greatest inspiration is Hayao Miyazaki‘s work. One day, Sam hopes that he will be able to produce games such as Hayao’s cartoons, which remind people of their childhood dreams and touch the purest unstained parts of their hearts.
As a child, Sam (together with his friends, siblings and parents) spent most of his time playing games – even though these were not yet videogames. He loved being creative by changing the rules and thus creating several different versions of one game.
At age 14, Sam got his first computer with which he learned English by playing Diablo 1. He used a dictionary to look up words he did not understand. Slowly, as the year passed, schoolwork started accumulating and Sam played less and less time to play video games. There seemed to be a popular conception that good students never play video games, because it is considered to be a waste of time. Unfortunately, Sam believed this for many years.
As a senior in college, however, he was able to rekindle his interest in games, and started playing Plants VS. Zombies. He liked this game so much, that Sam started to make a short animation of it by using pure coding.
After completing his undergraduate degree in China, Sam moved to New York to pursue his game dream in a masters program at Columbia University.